/**
 * Created by PengWei on 2018/7/26.
 */

namespace game {
    import Event = egret.Event;

    export class GameEvent extends Event {

        /** 执行初始化 */
        public static EXECUTE_INIT: string = "EXECUTE_INIT";

        /** 执行登录 */
        public static EXECUTE_LOGIN: string = "EXECUTE_LOGIN";

        /** 初始化层级 */
        public static INIT_LAYER: string = "INIT_LAYER";
        
        /** 刷新尺寸 */
        public static RESIZE :string = "RESIZE";
        
        /** 添加全局模态 */
        public static  ADD_MODAL:string = "ADD_MODAL";
        
        /** 删除全局模态 */
        public static REMOVE_MODAL :string = "REMOVE_MODAL";
    }
}